maxx obliterate
Apologies, but the builds appear to be broken!
Compiling native versions locally seems to work (https://github.com/christopher-r-anderson/maxx_obliterate)
Spaceship goes pew - explosions ensue.
Developed for Bevy Jame 6 - theme "Chain Reaction."
Destroy enemy bases, but be careful - destroying enemies causes a chain reaction of explosions that can lead to your destruction!
Note: This isn't a shmup, there aren't even enemy projectiles. It just happens to have a triangle that fires projectiles.
Controls:
Move: wasd/arrows/dpad/left stick
Fire: Space/south game pad button
Source code:
https://github.com/christopher-r-anderson/maxx_obliterate
License:
MIT or Apache 2.0 for code. OGA-BY 4.0 for "art."
Third-party licenses in repo.
Thanks Bevy/Bevy community/awesome crates I used, etc.!!!!
Published | 4 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | christopher-anderson |
Genre | Shooter |
Made with | Blender, Bevy Engine |
Tags | bevy, bevyengine, rust |
Links | GitHub |
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